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Demo or Die - The Art and Science of Prototyping User Interfaces

I'm currently not publishing any new articles as I'm focusing my efforts on making serious progress on my upcoming book about prototyping.

But now that I have your attention, I have a favour to ask. Please send me a quick mail with a few keywords about your expectations of a book on prototyping (the address is henrik.olsen@guuui.com).

I’m also looking for cases, prototype examples, stories about good and bad experiences with prototyping, ideas – essentially whatever input you might have for the book.

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Past issues

ISSUE 22 - Q2 2007
Visio - the interaction designer's nail gun (3rd edition)

ISSUE 21 - Q1 2007
The dark side of prototyping

ISSUE 20 - Q4 2006
Prototyping beyond the sunshine scenario

ISSUE 19 - Q3 2006
Hand-crafting prototypes in Visio

ISSUE 18 - Q2 2006
Review of Axure RP Pro

ISSUE 17 - Q1 2006
Visio - the interaction designer's nail gun (2nd edition)

ISSUE 16 - Q4 2005
The promised land of prototyping

ISSUE 15 - Q3 2005
Balancing fidelity in prototyping

ISSUE 14 - Q2 2005
Designing intersection flows

ISSUE 13 - Q1 2005
Navigation blindness

ISSUE 12 - Q4 2004
Server side usability

ISSUE 11 - Q3 2004
GoLive - the interaction designer's hammer and nail

ISSUE 10 - Q2 2004
Use Cases and interaction design

ISSUE 09 - Q1 2004
Accessibility humanized

ISSUE 08 - Q4 2003
Balancing visual and structural complexity in interaction design

ISSUE 07 - Q3 2003
Personas and the customer decision-making process

ISSUE 06 - Q2 2003
Supporting customers' decision-making process

ISSUE 05 - Q1 2003
Business-centred design

ISSUE 04 - Q4 2002
InfoRomanticism on the Internet

ISSUE 03 - Q3 2002
Results from a survey of web prototyping tools usage
Visio - the interaction designer's nail gun

ISSUE 02 - Q2 2002
The Bottom-line of Prototyping and Usability Testing

ISSUE 01 - Q1 2002
Competitive Usability


Feedback

Comments, questions or complaints are welcome. Send an e-mail to: henrik.olsen@guuui.com


   

RECENT posts

How to save a million dollars on usability

Close your eyes and wish real hard that the users won't care...

Links:

Henrik Olsen - September 04, 2008

Permanent link Comments (0)

See also: Cartoons (13) 

 

Messy interfaces for repeated use and efficiency

Ryan from 37signals has written an interesting post on the trade-off between populating interfaces with many features to improve efficiency versus distributing them over more screens to make them easier to digest.

Referring to Edward Tufte, Ryan explains the dilemma as a question of having information displayed adjacent in space or stacked in time. He concludes that while screens with low complexity gives the eye less to filter through, separating elements onto different screens reduces the need for navigation and makes it easier to move attention from one element to another.

Links:

Henrik Olsen - September 01, 2008

Permanent link Comments (1)

See also: Web page design (35)  Simplicity vs. capability (6) 

 

More magnetic interface widgets

Not long ago, GuiMags brought the magnetic interface widgets for whiteboard prototyping back. Now a competitor, GUIMagnets, has entered the marked with magnets that seem to be a bit cheaper (if you can do without the case that comes with GuiMags).

Links:

Henrik Olsen - August 24, 2008

Permanent link Comments (1)

See also: Tools (80)  Prototyping and wireframing (69) 


MORE RECENT POSTS

ISO standard for usability of everyday products
How to moderate usability tests
How to design search result pages
Fireworks - from interaction design to visual design
Demographics is secondary when recruiting test participants
Firefox wireframing tool
95% of returned products work fine
More >>

RECENT COMMENTS

Comment added by T.R. Hendricks to:
The promised land of prototyping

Comment added by Shahar to:
Messy interfaces for repeated use and efficiency

Comment added by M to:
More magnetic interface widgets

Comment added by Gino to:
95% of returned products work fine

Comment added by Henrik Olsen to:
Fireworks - from interaction design to visual design


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