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7 myths about paper prototyping

David Travis addresses seven objections to paper prototyping:

- Yes, you can draw!

- No, wireframes are not paper prototypes

- No, sketches on whiteboards are not prototypes

- Yes, paper prototypes are just as fast and flexible as digital ones

- Yes, you can do reliable usability testing with paper prototypes

- Yes, it looks unprofessional. But it isn't

- Yes, you can simulate interactivity.


  • 7 myths about paper prototyping Open link in new window

Henrik Olsen - March 25, 2019

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See also: Prototyping and wireframing (120)  Usability testing (71) 



Top usability findings 2010

Jeff Sauro has complied a list of top 10 research-based usability findings of the year 2010. Here's a sample of the five most interesting:

- Users are able to self-report around half of the problems that can be found during moderated usability tests

- Usability accounts for at least 30% of customer loyalty

- Ratings of website usability after only 5 seconds are the same as those after 10 minutes.

- 10% of paid participants in remote user research will cheat

- Usability problems are almost 10-times more common on business applications than on websites


  • Top 10 Research-Based Usability Findings of 2010 Open link in new window

Henrik Olsen - January 12, 2019

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See also: Usability testing (71)  Cost-justification and ROI (28)  User research (24)  Research (130) 



How to do A/B and multivariate testing

A/B and multivariate testing are techniques used to tests how different design variations influence peoples' behavior on a website.

In this article, Paras Chopra explains how to set up such tests by first forming hypotheses about what might be wrong with a design and then testing possible solutions on the website to see how each of them perform.

In the article, Paras shows how some minor adjustments of a software download page increased its download rate by 60%.


  • Multivariate Testing in Action: Five Simple Steps to Increase Conversion Rates Open link in new window

Henrik Olsen - November 24, 2019

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See also: Usability testing (71)  Persuasive design (23) 



UXPin - a paper prototyping kit

If you want to make your paper prototyping a little easier, you might consider investing in a UXPin Portable Kit. It comes with a browser notepad and pads of restickable interface elements, such as buttons, text fields, drop down lists and check boxes, nicely packed in a hard-cover.


  • The UXPin Portable Kit Open link in new window

Henrik Olsen - November 17, 2019 - via Konigi

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See also: Prototyping and wireframing (120)  Tools (106) 



How to build a successful design company

UX Movement has published an eight step guide on how to build a multi-billion dollar design company.

1. Make design everything. Everything!
2. Let design report to Steve Jobs
3. Let a very small elite team design all major products
4. Let designers make the design decisions
5. Make pixel-perfect mock-ups
6. Make designers and engineers work closely together
7. Don't do market research. Trust your own taste.
8. Don't let anything that isn't perfect go out

P.S. If you don't have a Steve Jobs, a Jonathon Ive might do.


Henrik Olsen - November 04, 2019

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See also: Tips and guidelines (95)  Implementing user-centred design (9)  The design process (24) 



What is better: sketches, wireframes or prototypes

Daniel Ritzenthaler has written a nice piece on how there is no point in discussing which design tools or approach are better as they all have their special purposes. Instead, we should match the tool with the problem at hand. In the article, Dan gives some advice on what to use when.


Henrik Olsen - October 04, 2019

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Wireframe kit for Fireworks

Adobe Fireworks comes with a number of nice looking, visually polished user interface elements that can be used for prototyping and wireframing. In the lack of something more rough and sketchy, Dragnet has made a visually bare bones web library that you are free to download.


Henrik Olsen - September 05, 2019 - via Wireframes Magazine

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See also: Tools (106)  Prototyping and wireframing (120) 



Keynote prototyping how-to + template

At his blog, Amir Khella has a thorough post on how to build interactive prototypes of iPad applications using Keynote. In the post Amir shares his Keynote iPad template for download.


Henrik Olsen - July 30, 2019 - via Wireframes Magazine

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See also: Prototyping and wireframing (120)  Tools (106) 



Prototyping with Keynote

Apple's presentation making software, Keynote, is apparently becoming a popular design and prototyping tool. According to Luke Wroblewski, the reason why is that:

- It's efficient to work with
- It has fairly powerful drawing capabilities that allow you to design in high-fidelity
- It's great for showing process flows and interactions
- Its animation tools makes it easy to show how things like transitions and rich interactions might actually work


Henrik Olsen - July 30, 2019

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See also: Prototyping and wireframing (120)  Tools (106) 



The right level of fidelity in design deliverables

Is sketching, wireframing or prototyping the way to go?

In this short article, Tyler Tate concludes that different design methods aren't mutually exclusive. "Rather, each method is appropriate in a certain context. At the end of the day, it simply comes down to selecting the level of fidelity that gets the job done in the least amount of time. As it's been said, 'Laziness is the mother of efficiency.'"


Henrik Olsen - July 13, 2019

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See also: Prototyping and wireframing (120) 

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