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11

Building robust personas

In this UIE Usability Tools Podcast, Jared Spool and Brian Christiansen talk about how to create robust personas based on real-world research. During the podcast, they discuss the following topics:

- What are personas?
- Should your organization have dedicated UX team members for maintaining updated personas?
- Can just one person participate in the persona building process?
- Should you develop scenarios for multiple personas that all fit one task?
- Can you create personas based solely on survey results?
- How do personas relate to Actors and Use Cases from the Rational Unified Process (RUP)?

Links:

  • Usability Tools Podcast: Robust Personas Open link in new window

Henrik Olsen - November 26, 2007

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See also: Interviews (30)  Personas (19) 


 

12

Example of a paper prototype envisionment

Here's a great example of an envisionment made by cutting together a video of a guy interacting with a paper/cardboard PDA prototype. The application featured is for meeting new people at the university.

Links:

  • YouTube video of paper prototype Open link in new window

Henrik Olsen - November 18, 2007 - via IxDA discussions

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See also: Prototyping and wireframing (120)  Cases and Examples (28) 


 

13

What does it mean for page design that users have learned to scroll?

Boxes and Arrows has interviewed Milissa Tarquini on her article, Blasting the Myth of the Fold. In the podcast Milissa talks about:

- how user testing and web analytics show that users have learned to scroll
- how we need to rethink how we design web pages
- how the bottom of web pages is the new frontier

Links:

  • Blasting the Myth of the Fold - Podcast with Milissa Tarquini Open link in new window

Henrik Olsen - November 03, 2007

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See also: Interviews (30)  Web page design (41) 


 

14

Entertaining talk by David Pogue

Here's a quite entertaining talk by New York Times technology columnist David Pogue. David takes on the worst interface offenders and success stories.

Warning: piano and singing included.

Links:

  • David Pogue: When it comes to tech, simplicity sells Open link in new window

Henrik Olsen - October 27, 2007

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See also: Talks and presentations (18)  Bad designs (20) 


 

15

Statistical significance in usability test and surveys

Statistical significance revolves around having enough participants to make our findings valid.

In this episode of the Usability Tools Podcast, Jared Spool talks about:

- What statistical significance mean
- How many people it takes to produce reliable results
- How usability tests require many fewer participants than surveys because they are behavioural and not attitudinal
- How to gather enough data from research

Links:

  • Usability Tools Podcast: Statistical Significance Open link in new window

Henrik Olsen - October 23, 2007

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See also: Usability testing (71)  User research (24)  Interviews (30) 


 

16

Are users seach dominant?

Are there user who always go right to the search engine when the first visit a web site looking for content? In this episode of the UIE Usability Tools Podcast, Jared Spool and Christine Perfetti discuss one of their studies that showed that users aren't search dominiat.

In the podcast they discuss:

- Why no user always went to the search engine on a site
- How the design of a site's page determines what location strategy users employ
- How the design community reacted to UIE's research on search dominance
- Why your site's navigation may be poorly designed if your users are gravitating to search

Links:

  • Usability Tools Podcast: Are There Users Who Always Search? Open link in new window

Henrik Olsen - October 10, 2007

Permanent link Comments (1)

See also: Interviews (30)  Search (27) 


 

17

Tasks in usability test should be made on-the-fly

In this episode of the UIE's Usability Tools Podcast, Jared Spool talks about interview-based tasks in usability tests, that is, task that the test facilitator and the participant negotiate during the test. According to Jared, predefined tasks give flawed test results.

Links:

  • Interview-Based Tasks for Usability Testing Open link in new window

Henrik Olsen - October 01, 2007

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See also: Usability testing (71)  Interviews (30) 


 

18

Using comics to communicate complex design visions

Some organizations and design teams have turned to comics to communicate difficult product and design concepts to large and diverse audiences. UIE has published an interview with Yahoo!'s Kevin Cheng, who develops user experience concepts with comics.

Links:

  • The interview in audio Open link in new window
  • Excerpt of the interview Open link in new window

Henrik Olsen - September 27, 2007

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See also: Envisionments (4)  Interviews (30) 


 

19

Download time doesn't impact on a site's usability

UIE keeps podcasting interesting interviews with Jared Spool. In this episode of the Usability Tools Podcast, Jared talks about a study that showed that a site's download time doesn't seem to impact on a site's usability. Instead, sites that are easy to use, fun and professional are perceived as being fast.

Apparently, people perceive time to take longer when they are in pain.

Links:

  • UIE Usability Tools Podcast: The Truth About Page Download Time Open link in new window

Henrik Olsen - September 24, 2007

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See also: Interviews (30)  Download time (5) 


 

20

Slides and audio from UX Week 2007

Adaptive Path has made slides and audio from the UX Week 2007 sessions available.

I can especially recommend:

- Sketching in Code: Using Prototypes to Visualize Interactions (description / slides / audio)

- Learning Interaction Design From Everyday Objects (description / slides / audio)

Links:

  • The UX Week sessions Open link in new window
  • Access to all the podcasts via iTunes Open link in new window

Henrik Olsen - September 20, 2007

Permanent link Comments (0)

See also: Talks and presentations (18)  Prototyping and wireframing (120) 


 

Browse GUUUI postings

Methods and the design process

Prototyping and wireframing (120)  Usability testing (71)  Cost-justification and ROI (28)  User research (24)  Personas (19)  The design process (24)  Eye-tracking (14)  Card sorting (13)  Web traffic analysis (12)  Expert reviews (11)  Implementing user-centred design (9)  Site and flow diagramming (6)  Envisionments (4)  Use Cases (3) 

Design elements

Navigation (63)  Web page design (41)  Search (27)  Text (24)  Forms (30)  Links (19)  Guidelines and Standards (15)  Site design (14)  Ads (9)  Design patterns (8)  Sections (8)  Shopping Carts (9)  Error handling (7)  Home pages (9)  Help (3)  E-mails (3)  Sitemaps (2)  Personalization (1)  Print-friendly (1)  Landing pages (5) 

General aspects

E-commerce (28)  Persuasive design (23)  Visual design (20)  Information architecture (15)  Accessibility (13)  Search engines (7)  Credibility, Trust and Privacy (6)  Emotional design (10)  Simplicity vs. capability (7)  Web applications (6)  Intranets (3) 

Technology

Flash (6)  Download time (5)  Javascript (3)  URLs (3)  Browsers (3)  Web standards (2) 

Humour

Bad designs (20)  Cartoons (14)  Fun music and videos (13)  Funny tools and games (12)  Misc humor (8)  Fun with Jakob Nielsen (9)  Designs with humor (3)  Fun posters (5)  Funny 404 pages (2) 

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