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21

Information Architecture: Blueprints for the Web

In the introduction, Christina Wodtke claims that her book on IA isn't for people doing IA for a living since "most of it will probably be old hat." It might be true, that her book won't make a revolution for the IA field, but it is very enlightening to read about Wodtke's practical use of the techniques and principles of IA. And there's no armchair theory here. Everything is backed up by cases, examples, and practical advice on how to make everything work in the real world.

The book concentrates on traditional IA practices, such as:
- User research
- Organising content
- Card sorting
- Personas, scenarios and task analysis
- Site and flow diagramming
- Wireframing and storyboarding

At the end of the book, you'll also find some she-devil tricks on how to persuade you boss and co-workers to do things your way. Highly revealing - my girlfriend is never going to fool me again.

Links:

  • The book at amazon.com Open link in new window
  • The book at amazon.co.uk Open link in new window

Henrik Olsen - November 14, 2002

Permanent link Comments (1)

See also: Books (47)  Site and flow diagramming (6)  Card sorting (13)  Personas (19)  User research (23)  Usability testing (68)  Prototyping and wireframing (119) 


 

22

Survival of the fittest through iterative design

Comparing iterative design with Darwin's concept of natural selection, John S. Rhodes from WebWord.com explains why iterative design and testing are important.

Natural selection happens through the production of many offsprings, each with their unique differences. The ones that are strong and fit in a way that make them succeed in their environment, will survive. That's why many quick and dirty prototypes (offsprings) and continuous testing (selection in a natural environment) are important to a successful development workflow.

Links:

  • Evolution, Usability, and Web Design Open link in new window

Henrik Olsen - July 30, 2002

Permanent link Comments (0)

See also: Tips and guidelines (95)  Usability testing (68)  Prototyping and wireframing (119) 


 

23

The usability lifecycle

In this article Jakob Nielsen criticizes two common approaches to Web development - the waterfall model and the let's-just-throw-something-out-there-and-see-if-it-sticks approach. While the waterfall model fails because most people can't read requirement specifications, the outcome of a mud-slinging approach will drive the customers away.

What does work, according to Jakob Nielsen, is iterative design. In the article he outlines what he thinks is the best workflow for Web development.

Links:

  • The article: The usability lifecycle Open link in new window

Henrik Olsen - March 29, 2002

Permanent link Comments (0)


 

24

Macromedia Website Production Management Techniques

Lots of wise people have made development management frameworks for software and Web site production that covers everything form initial requirement research to site maintenance. Now Macromedia has started outlining their recommendations for the Web development process.

The framework is a joint effort by Macromedia and Kelly Goto, co-author of the book Web ReDesign: Workflow That Works and is available online at Macromedia's Web site.

Links:

  • Macromedia's Website Production Management Techniques Open link in new window
  • The book Web ReDesign (at Amazon.co.uk) Open link in new window
  • The book Web ReDesign (at Amazon.com) Open link in new window

Henrik Olsen - March 04, 2002

Permanent link Comments (0)


 
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Methods and the design process

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