To the front pageThe Interaction Designer's Coffee Break - Weekly postings and quarterly articles about interaction design  
  To the front pageSign inTo the frontpageSearch in GUUUI postingsAbout GUUUI  
   
 

BROWSE GUUUI POSTINGS

Research (129)  Tips and guidelines (95)  Tools (106)  Books (47)  Audio and video (48)  Interviews (30)  Cases and Examples (28)  Talks and presentations (18)  GUUUI articles (11)  Primers (14)  Online books (5)  Posters (5)  Glossaries (3)  People and organisations (3) 
 

291

Usability basics

This article from the magazine IEEE Software is a nice introduction to usability, which covers core usability principles and common design techniques.

Links:

Henrik Olsen - April 21, 2004

Permanent link Comments (0)

See also: Primers (14)  The design process (24) 


 

292

Toolkit for creating personas

George Olsen has developed a persona toolkit, which can help you build detailed profiles of users, their relations to a product (e.g. a website), and the context in which they use a product. The toolkit is pretty extensive, but intended to be based on a pick-and-choose approach.

George Olsen also gives advice on how to collect information. Ideally, personas should be based on interviewing and direct observation, but you can also get useful information from alternative sources, such as domain experts, research, and artefacts that reveal information about the users' context.

Links:

Henrik Olsen - April 04, 2004

Permanent link Comments (0)

See also: Tools (106)  Personas (19) 


 

293

Use Cases and interaction design

Use cases are widely used in large projects to capture the functional requirements of software systems. The Q2 2004 issue of GUUUI looks at how uses cases can serve as a powerful tool for brainstorming workflows and bridging the gaps between design and development.

Links:

Henrik Olsen - April 01, 2004

Permanent link Comments (0)

See also: GUUUI articles (11)  Use Cases (3)  Prototyping and wireframing (119) 


 

294

Usability dwells in the details

According to Larry L. Constatine, successful interaction design for e-commerce sites and web- applications requires meticulous attention to detail, because the smallest matters can ruin the user experience. The ones to blame are the usability professionals failing to pay attention to details and not telling programmers that these tings matter.

In his opinion, it is possible to make your way more or less directly to good design, by following principles of good form and interaction. In the article, he list six broadly focused design principles to follow and explores them by examples.

Links:

  • The article Devilish Details: Best Practices in Web Design Open link in new window

Henrik Olsen - March 25, 2004

Permanent link Comments (0)

See also: Tips and guidelines (95)  Guidelines and Standards (15) 


 

295

Zoomify: Fast and powerful web application for high-res image interaction

Zoomify has developed a series of impressive products (Mainly Flash-based technology) that make high-quality images fast and interactive to author, publish, and view online.

Their products meet the high-resolution imaging needs of creative professionals, digital appliance companies, and image-centric businesses such as science/healthcare, education, entertainment, real-estate,...

Zoomifyer EZ is a FREE tool. I find the medical demo of the Zoomifyer Enterprise product very impressive!

Links:

  • Zoomify Home Page Open link in new window
  • Free Zoomifyer EZ Web Tool Open link in new window
  • The Zoomifyer Enterprise Medical Demo!!! (Edit features disabled for demo) Open link in new window

Pieter-Jan Pruuost - March 19, 2004

Permanent link Comments (1)

See also: Tools (106) 


 

296

TaskZ.com - Executive Resource for User-Centered Design (UCD)

The site is designed for corporate executives interested in developing an understanding of how user-centered development methods can improve the effectiveness of technology-based products and services. User-Centered Design in an Executive-Centered way.

The 4 main section are:
- UCD Executive Primer
- UCD Feature Articles
- UCD Design Data
- UCD Viewpointz

Links:

  • TaskZ Home Page (Executive Primer, Articles, Viewpointz) Open link in new window
  • TaskZ Design Data Open link in new window

Pieter-Jan Pruuost - March 17, 2004

Permanent link Comments (0)

See also: Primers (14) 


 

297

Defensive Design for the Web (By 37signals)

How To Improve Error Messages, Help, Forms, and Other Crisis Points.

Learn 40 guidelines to prevent errors and rescue customers if a breakdown occurs. See hundreds of real-world examples from companies like Amazon, Google, and Yahoo that show the right (and wrong) ways to handle crisis points. Evaluate your own site's defensive design with an easy-to-perform test and find out how to improve it over the long term.

This is the first book from the innovative 37signals web design and usability experts Jason Fried and Matthew Linderman.

Their publication is praised by other web design and usability authorities such as Jeffrey Zeldman, Mark Hurst, and Steve Krug.

Links:

  • The book description at 37signals.com (Option to buy there) Open link in new window

Pieter-Jan Pruuost - March 17, 2004

Permanent link Comments (0)

See also: Books (47)  Error handling (7) 


 

298

The Page Paradigm again, again

Mark Hurst goes about his Page Paradigm once again, and he is forgiven, since it has a simplicity and consequence to it that Einstein would have loved.

Mark's Paradigm goes like this: On any given web page, users will either...
- click something that appears to take them closer to the fulfilment of their goal,
- or click the Back button on their Web browser.

This time Mark takes a look at some of the inherent consequences of the Paradigm, which includes:
- Users don't much care where they are in a website
- Users ignore breadcrumbs and other navigational elements that don't lead them toward their goal
- Consistency doesn't help users

What matters to the users is whether it's easy to advance to the next step towards their goal and elements that don't do the job will simply be ignored.

Einstein said that "Things should be made as simple as possible, but not any simpler." Some argue that Mark's Paradigm might be too simple.

Links:

Henrik Olsen - March 09, 2004

Permanent link Comments (0)

See also: Tips and guidelines (95)  Web page design (40)  Navigation (63) 


 

299

World's first HCI rap

Why write a boring article to promote HCI when you can write a rap. Prepare for serious HCI flava from the guys at OK/Cancel.

Links:

  • We Got It, a song for the users Open link in new window

Henrik Olsen - March 03, 2004 - via Louis Rosenfeld.com

Permanent link Comments (0)

See also: Audio and video (48)  Fun music and videos (13) 


 

300

Breadcrumb usage requires training

SURL has made another interesting study on breadcrumb usage

Links:

Henrik Olsen - February 24, 2004

Permanent link Comments (0)

See also: Research (129)  Navigation (63) 


 
<< Back | More posts >>

Browse GUUUI postings

Methods and the design process

Prototyping and wireframing (119)  Usability testing (68)  Cost-justification and ROI (27)  User research (23)  Personas (19)  The design process (24)  Eye-tracking (14)  Card sorting (13)  Web traffic analysis (12)  Expert reviews (11)  Implementing user-centred design (9)  Site and flow diagramming (6)  Envisionments (4)  Use Cases (3) 

Design elements

Navigation (63)  Web page design (40)  Search (27)  Text (24)  Forms (30)  Links (19)  Guidelines and Standards (15)  Site design (14)  Ads (9)  Design patterns (8)  Sections (8)  Shopping Carts (9)  Error handling (7)  Home pages (9)  Help (3)  E-mails (3)  Sitemaps (2)  Personalization (1)  Print-friendly (1)  Landing pages (5) 

General aspects

E-commerce (27)  Persuasive design (21)  Visual design (19)  Information architecture (15)  Accessibility (13)  Search engines (7)  Credibility, Trust and Privacy (6)  Emotional design (10)  Simplicity vs. capability (7)  Web applications (6)  Intranets (3) 

Technology

Flash (6)  Download time (5)  Javascript (3)  URLs (3)  Browsers (3)  Web standards (2) 

Humour

Bad designs (20)  Cartoons (14)  Fun music and videos (13)  Funny tools and games (12)  Misc humor (8)  Fun with Jakob Nielsen (9)  Designs with humor (3)  Fun posters (5)  Funny 404 pages (2) 

Resource types

Research (129)  Tips and guidelines (95)  Tools (106)  Books (47)  Audio and video (48)  Interviews (30)  Cases and Examples (28)  Talks and presentations (18)  GUUUI articles (11)  Primers (14)  Online books (5)  Posters (5)  Glossaries (3)  People and organisations (3) 

Information sources

Blogs (12)  Websites (11)  Discussion lists (4)  News (3)  Newsletters (3)  Online magazines (3)  Wikis (1) 

 
     
  To the front pageSign inTo the frontpageSearch in GUUUI postingsAbout GUUUI