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How to make Agile and UX work in harmony

Agile development and user experience design are polar opposites when it comes to the way they approach the development process. Agile is about getting on with actual development from the get go, while user experience designers prefer to spend time up-front to make sure that the design is right before it's put into production.

In this two part article, Jeff Patton gives advice on how to make the two get along. It's basically about having the designers work ahead of the developers in a separate track where they do some focused up-front research, create low-fidelity prototypes in collaboration with the developers, test them with users, and fix the errors right away.

Links:

  • 12 Best Practices for UX in an Agile Environment - Part 1 Open link in new window
  • 12 Best Practices for UX in an Agile Environment - Part 2 Open link in new window

Henrik Olsen - March 01, 2009

See also: The design process (24)  User research (23)  Usability testing (68)  Prototyping and wireframing (119) 

 

COMMENTS

It\'s an old problem. Even before Agile, projects would often be set up to have developers start at the same time as designers.

Damon | March 03, 2009

 

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