To the frontpage
POSTING
 
New posting added after your last visit at GUUUICommunication and Visual Design
Usability vs. beauty, pleasure, and fun
First Donald Norman started talking about beauty and pleasure in design. Now Jakob Nielsen starts talking about fun. What on earth is happening to the two good old usability gurus?

For years a war has been going on between usability engineers and graphic designers, which no one has described better than Curt Cloninger: "In the usability corner, wearing the blue and purple underlined trunks, weighing in at just under 25K per gig... J-a-a-a-a-a-kob Nie-e-e-e-e-lsen." "And in the graphic design corner, wearing the greyscale trunks, weighing in at 500K per site (that's dollars, not bytes)... Kioken(oken-oken-oken)."

So is this war over? I donít think soÖ

Links:
Jakob Nielsenís article User Empowerment and the Fun Factor
An interview with Don Norman about the value of beauty, fun and pleasure in design
Curt Cloningerís article Usability Experts are from Mars, Graphic Designers are from Venus

Henrik Olsen | July 08, 2002

Click here for a permanent link you can bookmark or refer toAdd a comment on this posting

COMMENTS TO THIS POSTING
 

There are no comments to this posting.


BROWSE SUBJECTS IN GUUUI POSTINGS
 

Research and Statistics (39)
Research and statistics on user behaviour, trends, demographics, technological issues, etc.

Methods and the Design Process (35)
Design techniques and development workflow.

Resources and Tools (35)
Sites, journals, mailing lists, software, and other useful stuff.

Tips and Guidelines (29)
Recommendations and design guidelines.

Books (22)
Reviews and sample chapters of books of interest to the interactive design community.

Humor (22)
Fun stuff for the interactive design community.

 

Business and Strategy (17)
Strategy, marketing, merchandising, ROI and the like.

News, Weblogs, and Magazines (14)
News, weblogs, and magazines of interest to the interactive design community.

Cases and Examples (9)
Case studies and examples of good and bad design.

Interviews (9)
Interviews of interest to the interactive design community.

Technology (6)
Browsers, HTML, frames, Flash etc. and their impact on usability.

Communication and Visual Design (4)
Communication, Visual Design, Information Design, Graphic Design, branding and the like.

Organisations (1)
Organisations involved in the interactive design community