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1

Introduction to Use Case diagramming

Norm Carr and Tim Meehan have written two nice articles on Use Case diagramming. According to the two authors, Use Cases provide a simple and fast means to decide, specify, and communicate the purpose of a project. Use cases are visual maps of all agreed-upon functionality and can be a powerful tool for controlling the scope of the project.

Links:

  • The article Use Cases Part II: Taming Scope
  • The article What's the Problem?

Henrik Olsen - March 08, 2005 - via UI Designer

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2

Use Cases and interaction design

Use cases are widely used in large projects to capture the functional requirements of software systems. The Q2 2004 issue of GUUUI looks at how uses cases can serve as a powerful tool for brainstorming workflows and bridging the gaps between design and development.

Links:

Henrik Olsen - April 01, 2004

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See also: GUUUI articles (8)  Prototyping and wireframing (30) 


 

3

Bridging use cases and interaction design

Use cases are widely used during the analysis phase of a project to model user requirements. In the hands of interaction designers, use cases can be a powerful tool to guide interface design. But use cases was originally developed to support the design of software components, and are often used in a way that is not well suited for supporting interaction design.

In this reprint from the book Object-Modeling and User Interface Design, Larry L. Constantine and Lucy A. D. Lockwood suggest an approach to use cases, which forms a more solid bridge between requirements analysis and interaction design, and between design and implementation.

Links:

  • The book chapter Structure and Style in Use Cases for User Interface Design
  • The book at Amazon.com
  • The book at Amazon.co.uk

Henrik Olsen - March 13, 2004

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See also: Prototyping and wireframing (30) 


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